Five Vectors


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About

Five Vectors Inc. is a next-generation media company that uses a data-driven approach to build, distribute and monetize assets through third party and o&o outlets, answering the needs of a broad audience cross-platform in the virtual space.

Company Structure:
Five Vectors Inc. incorporated in Delaware and based in LA ...

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Contact

Publicist
Ali Scott
812-339-1195 x204

Current News

  • 10/16/201910/16/2019

A Virtuous Loop: Five Vectors is Creating New Music Interaction Layers for Gaming Experiences and New Revenue Opportunities for Artists

Music and audio allow for a more immersive experience in any form of media. Games help users connect powerfully to virtual experiences, moments of social interaction and commerce. 
 

These two elements have the potential to complement one another in new and valuable ways. The music business needs better ways to engage fans and monetize fandom, something gaming has cracked. Games need music and related products that fit the culture of specific popular games and esports events--and...

Press

  • Dotted Music Podcast, Interview, 02/10/2020, MGT146: New Revenue Opportunities for Artists in the Gaming Industry – Andres Lauer (Five Vectors) Text
  • Music REDEF, Mention, 12/13/2019, The “celestial jukebox" era is dead. What's next for music streaming? Text
  • IQ Mag, Feature story, 11/14/2019, “The Next Gen Is Virtual”: Five Vectors On The Rise Of eSports Text
  • One EDM, Feature story, 10/29/2019, A Virtuous Loop: Five Vectors is Creating New Music Interaction Layers for Gaming Experiences and New Revenue Opportunities for Artists Text
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News

10/16/2019, A Virtuous Loop: Five Vectors is Creating New Music Interaction Layers for Gaming Experiences and New Revenue Opportunities for Artists
10/16/201910/16/2019, A Virtuous Loop: Five Vectors is Creating New Music Interaction Layers for Gaming Experiences and New Revenue Opportunities for Artists
Announcement
10/16/2019
Announcement
10/16/2019
Music and audio allow for a more immersive experience in any form of media. Games help users connect powerfully to virtual experiences, moments of social interaction and commerce. MORE» More»

Music and audio allow for a more immersive experience in any form of media. Games help users connect powerfully to virtual experiences, moments of social interaction and commerce. 
 

These two elements have the potential to complement one another in new and valuable ways. The music business needs better ways to engage fans and monetize fandom, something gaming has cracked. Games need music and related products that fit the culture of specific popular games and esports events--and that don’t come with horrific licensing snags or a compromise on quality. 
 

Five Vectors aims to solve both problems at once. Founded by a former UMG exec and an esports/gaming fan and business expert, Andres Lauer and Wasae Imran, the LA- and Berlin-based startup is acting as curator, developer, and general instigator to unlock the potential next level of cross-pollination between music and games. 


“After the subscription model took over music consumption, something was missing. There’s a new generation of people who want to interact with creators on a deeper level, a whole audience of potential superfans in the making, who are ready to spend a lot more than the $120-a-year subscription cost. The problem is there’s no virtual interaction layer to convert them to superfan status. Online interaction with fans is really one dimensional and a lot of it is framed as charity,” reflects Andres. “The new generation of gamers offers a clue how to engage these fans. They are used to buying virtual items with virtual currency, to stocking up items and skins in a gaming experience. It’s an endless interaction loop, and the real lighthouse is esports.”
 

Imran and Lauer first came together while Andres was at UMG and Wasae at ESL, the world’s largest esports company. After a successful joint project between their employers involving music and gaming, they saw the potential for more innovative interaction around music in games and launched Five Vectors earlier this year with an initial seed fund of $1 million from esports’ biggest VC fund, Bitkraft. Not surprisingly, Bitkraft is deeply interested in building the new intersections between esports and the mainstream space, and for them, music is a high potential touch point that had not been explored enough. 
 

Five Vectors is carefully building new infrastructure to change the way music and gaming work together. The existing mesh of licensing challenges and business models demands a multi-phase approach. In its first phase, the company is curating and creating high-quality music tailored for gaming under the 2DEX brand. 2DEX distributes to DSPs and manages traditional publishing, for example, but also builds additional, highly innovative opportunities for its artists in the gaming space. It controls both sides of the copyright, eliminating licensing nightmares.
 

Using this catalog, as well as others provided by select indie labels, Five Vectors’ Players Republik branch develops tools and virtual products to get this music into gaming experiences in new ways, from Twitch extensions to in-game apps that allow for custom sounds. As they evolve, these products will work as a proof of concept for the company’s more ambitious vision: transforming the way established music companies approach the gaming and other online communities to unleash new revenue streams and fan engagement.  
 

Connecting music and games is about more than plopping a hot electronic track in the middle of a esports event, or having famous artists perform a random track to an audience of gamers looking for exciting plays, however. A deep knowledge of games’ cultures and audiences informs Five Vectors’ curatorial and development choices. 
 

“You have to step away from the ideas of genre and style that dominate music metadata and marketing,” explains Wasae. “EDM is the go-to for some games, but that makes no sense for many others. Games are their own cultural spaces. Music has to have a game and community -specific aesthetic. To address this, we’re very data driven, as well as very passionate about games ourselves. We use data to home in on the essence of, say, League of Legends, and find artists, tracks, and catalogs that convey that essence.”
 

This data inspired experiments with genres that pushed the envelope in esports. “We wanted to explore how music in other genres would work for Rainbow Six Siege, a CSGO-like game that’s the fourth or fifth-biggest esport title,” says Wasae. “We found out that it made sense to move away from EDM toward a more rock-driven hip hop sound.” It is smart experiments that allow to build better and more contextualized music to connect with players and fans alike.

 
Announcement
10/16/2019

10/07/2019, Five Vectors Closes $1M Seed Round Led By BITKRAFT Esports Ventures
10/07/201910/07/2019, Five Vectors Closes $1M Seed Round Led By BITKRAFT Esports Ventures
Announcement
10/07/2019
Announcement
10/07/2019
Former Universal Music Group and ESL executives come together to connect up-and-coming music artists with the global gaming community MORE» More»

7:00 AM PST/4:00 PM CEST embargo lift
 

LOS ANGELES, October 9, 2019 ----- Five Vectors Inc, a music startup that works with up-and-coming artists and produces brand new music tracks that are tailor-made for gaming audiences, announced today a $1 million seed round, led by BITKRAFT Esports Ventures. Through direct partnerships with some of the gaming industry’s biggest publishers and esports organizations, tracks produced by Five Vectors will become the legendary anthems for esports teams, leagues, and games to be enjoyed by millions of players and viewers around the world.
 

The company has produced over 80 audio tracks and signed up-and-coming artists and multiple producers. Five Vectors has partnered with esports and gaming companies to create music for Rainbow Six Siege esports, anthems for the SK Gaming’s League of Legends team, soundtracks for Playbrain’s esports initiatives in Japan, as well as other global partnerships.
 

“We are extremely proud to welcome Jens and the BITKRAFT Esports Ventures family as an investor in Five Vectors,” said Andres Lauer, CEO and co-founder of Five Vectors Inc. “We see a powerful overlap between music and gaming and created Five Vectors to fill the gap in the industry by providing customized music solutions for the global gaming audience.
 

The co-founders, Andres Lauer and Wasae Imran, have merged their extensive music and esports experience as former executives at Universal Music Group and ESL to create a company that enables upcoming artists to gain exposure to an ever-growing audience of gamers and game publishers. Additionally, companies that are looking to stream to a global audience have access to streamlined international music licensing rights through the catalogue of wholly-owned music that Five Vectors offers. This initial seed funding will be used to attract additional music talent and continue to develop an integrated tech stack to make music more accessible to game publishers, platforms, teams, leagues and creators across the gaming and esports industries.
 

“Music and games are coming together in new ways, and what we see happening in this crossover are really magical and powerful new entertainment experiences. With our investment in Five Vectors, we are supporting an incredibly ambitious team that has subscribed itself entirely to music experiences and technology in gaming and esports,” said BITKRAFT founder and managing partner, Jens Hilgers. “Simply speaking, Five Vectors is bringing new music for gamers and gaming. The technology that Five Vectors is developing under the hood is true innovation in the music space.”
 

To learn more about Five Vectors, please visit www.fivevectors.io.
 

About BITKRAFT Esports Ventures

An early and mid-stage investor focused on the esports sector, BITKRAFT discovers, supports, and scales esports startups globally along with the industry’s most influential companies. BITKRAFT Esports Ventures was founded in 2016 by esports legend, Jens Hilgers. Hilgers previously founded ESL and served as CEO before selling the majority stake to MTG in 2015. In addition to serving as Managing Partner at BITKRAFT, Jens is the Co-Founder and Chairman of G2 Esports.
 

About Five Vectors

Founded in 2019, Five Vectors is a music company that works with up-and-coming artists and produces brand new music tracks that are tailor-made for gaming audiences. Based in LA and Berlin, Five Vectors currently operates two brands 2DEX, a gaming-focused music label brand, and Players Republik, a consumer-facing gaming brand creating apps and outlets for audio products. Five Vectors was co-founded by Wasae Imran, former Global Head of Video Network at ESL, and Andres Lauer, former Head of Digital Strategy and advisor to the President & CEO Universal Music Central Europe. For more information, visit www.fivevectors.io.

Announcement
10/07/2019